Part 190: Side Story: Lianna and Eliza
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We've got another twofer today, though since it's more about Lianna I'm having Ophilia as lead.
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Unsurprisingly, Lianna still harbors a lot of guilt for helping the Savior, which almost resulted in the entire village being sacrificed. She wants to make amends in any way she can.
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Which means we'll also be heading to Wispermill.
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And there's Lianna, chatting up with another familiar face...
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Naturally, that's where we come in.
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There's a neat detail about how she's lost the trust of those who followed her due to her actions, something that probably could've been played up a bit more to really sink in how low Lianna must be feeling, and why she's so invested in making things right.
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The Bishop's Staff has the second-highest ElemAtk of any staff, and the light boost is pretty nifty as well. Expensive, but worth the money. Or rather, it would be if you didn't get a free one just for completing this side story.
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With the whole Redeye business wrapped up, Eliza's able to help out with the aftermath of this cult. And by that, I mean she's having us do it for her.
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At least she's willing to cheer us on! Though I pass on the offer since I'm worried bringing her with us will break the side story.
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The Forest of Purgation has a hefty level recommendation of L58, which I'm nowhere near with my characters around the low 50's.
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That said, it's not really that bad. At least for this side story. We'll be back here in the future, and it will not be a pleasant experience...
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But the actual encounters here aren't that bad. At least, the couple I faced weren't.
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I also spent far too much time trying to capture a foe since I didn't bother bringing Olberic along like an idiot. This foe caps out at 20%, but having it broken raises this to 40%. Of course, good luck breaking a foe if it's at 1HP without it dying. But I also found out inflicting a status effect on a foe also raises the catch rate, which is handy...except the only skill that inflicts a status effect is Empoison, which is not great for purposes of raising the chances of catching a foe. Fortunately, that's what those items that inflict status effects are good for.
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In the northwest corner of the forest is this suspicious-looking man...
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You know, I get the feeling this guy may be associated with Mattias's cult.
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This fellow uses a variety of magic, including a couple of two-hit and even three-hit spells.
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He's still no match for H'aanit, even if it takes awhile.
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After we knock him out, the game immediately switches to cutscene mode, with the fellow completely gone for whatever reason.
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And so we get ourselves a second Bishop's Staff, which should be handy to have.
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With that twerp out of the way, Lianna and Eliza are now better equipped to learn more about the cult Mattias led and perhaps end it once and for all. And hopefully now Lianna has the strength to move on and try to find happiness once again.
Next time, we'll take another trip around the world as we revisit the towns from the mid-game.